Venturi is a fictional game inspired by sci-fi racing classics, but with a fantasy twist. The drive behind this concept was the line between advanced engineering and black magic. This project was created for a UI Design for Games class taught by Stephan Dube, and included development of player archetypes, mapping & wireframing, development of a style guide and a interactive prototype in Adobe XD.
To keep the project in scope, I chose to only create an "Exhibition Race" sub menu where players can set up a race with any specifications. This also included many different and scalable page archetypes to work with.
If you have a controller available, you can try the prototype for yourself here.